BIGBACKS SERVER
Online EU 66.51.96.75:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 8h.
The force wipe · high confidenceComing wipes
- 8d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 8hNext wipe expected · the force wipe
-
Mon 26 Oct, 23:57 UTC 23:57 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 23 Sep, 12:48 UTC 13:48 UK · 34d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 33.5 days
- Players before
- 0
-
Sat 19 Sep, 19:09 UTC 20:09 UK · 38d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 2
-
Mon 14 Sep, 14:15 UTC 15:15 UK · 43d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 5.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 125 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 52 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 20 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 180 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 373 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 32 / 1000
Quick answers
From the figures on this page.
Player activity
Where does BIGBACKS SERVER place among Rust servers?
Ranked #11,148 on player hours over the last seven days, BIGBACKS SERVER is #2,344 in Europe and in the top 50% of all ranked servers.
What is the current population on BIGBACKS SERVER?
Checking now: 0 players on 50 slots at BIGBACKS SERVER. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 01:00 UTC, averaging 2 players.
Map and rules
What is the current map on BIGBACKS SERVER?
Generated by the game with seed 1, the procedural map on BIGBACKS SERVER is size 2,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for BIGBACKS SERVER?
The name of BIGBACKS SERVER gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is BIGBACKS SERVER based?
The EU tag is how BIGBACKS SERVER lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 66.51.96.75:28015.
How smoothly does BIGBACKS SERVER run?
The 48-hour average for server fps stands at 7, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 14,794. Memory use peaked at 1,090 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is BIGBACKS SERVER up, and how good is its uptime?
Right now, BIGBACKS SERVER is online. The uptime it reports puts its last restart at about 31 hours ago. 14% is the uptime for the last 7 full days, up for 24 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is BIGBACKS SERVER using?
On Linux, BIGBACKS SERVER runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does BIGBACKS SERVER handle its wipe days?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 5 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 1.5.
When does BIGBACKS SERVER wipe? What schedule does it follow?
BIGBACKS SERVER wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 34 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does BIGBACKS SERVER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include BIGBACKS SERVER are: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on BIGBACKS SERVER?
Read off the game's server browser, the tags for BIGBACKS SERVER are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join BIGBACKS SERVER?
Enter client.connect 66.51.96.75:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.
