ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+
Online NA 66.51.96.90:28005 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA, and #424 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.
The force wipe · high confidenceComing wipes
- 7d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8hNext wipe expected · the force wipe
-
Thu 1 Oct, 20:45 UTC FW 21:45 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Reddit.com/r/PlayRust - US Monthly Quad 4 / 200
- RustForNoobs.com | Solo Duo Trio Quad | Monthly | US 0 / 150
- Rusty Pirates | No Decay | Monthly | No BP Wipes 0 / 50
- [US] Facepunch Softcore 2 26 / 300
- [US] Facepunch Softcore 1 19 / 300
- LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL 3 / 80
Quick answers
From the figures on this page.
Population
How does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ compare with other Rust servers in the rankings?
Ranked #7,748 on player hours over the last seven days, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ is #1,144 in North America and in the top 35% of all ranked servers. In the quad group it ranks #424.
Is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ busy at the moment?
The current count is 0 players on 50 slots for ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 0 players.
Server rules
What is the current map on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
Size 4,500 and seed 1 define the procedural map ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
You will not find a gather rate in the name of ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+. A group may hold 4 players at most (quad). You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ based?
Its NA tag puts ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 66.51.96.90:28005.
Does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ perform well?
Server fps over the last 48 hours averaged 5; the lowest was 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 119,321. 3,300 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+, and is it online?
You can find ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ online at present. The uptime it reports puts its last restart at about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ operate?
On Linux, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ handle its wipe days?
2 players is the average peak across its recent wipes. 46 hours after the latest wipe, the crowd reached its peak.
How often does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ wipe, and at what times?
Once a month is all ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 27 days 13 hours. In its tags it publishes the wipe schedule: monthly.
Tags and filters
Where does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ appear across the Rust Wipe Tracker lists and filters?
You will find ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ on the following Rust Wipe Tracker lists: Rust community servers, unmodded and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; NA (North America): The server browser files it under North America are the tags ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
Enter client.connect 66.51.96.90:28005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.