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Network live 11,829 servers online 89,289 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ParadoxLabs - Available 01

Offline 66.51.99.43:27015 checked 20d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ParadoxLabs - Available 01 against other Rust servers?

A seven-day player-hours count places ParadoxLabs - Available 01 at #15,848: the top 72% of every ranked server.

Is ParadoxLabs - Available 01 busy at the moment?

The last sighting of ParadoxLabs - Available 01 was 20 days 2 hours ago; it is offline right now.

Server rules

What is the current map on ParadoxLabs - Available 01?

The map on ParadoxLabs - Available 01 is procedural, produced by the game.

What settings and rules should you know for ParadoxLabs - Available 01?

The name of ParadoxLabs - Available 01 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What location does ParadoxLabs - Available 01 run from?

You will find no region published by ParadoxLabs - Available 01. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 66.51.99.43:27015.

How reliable is ParadoxLabs - Available 01, and is it currently online?

Offline for now: ParadoxLabs - Available 01 was last seen 20 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does ParadoxLabs - Available 01 operate?

Rust network protocol 2634 and build 166652 on Linux is what ParadoxLabs - Available 01 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does ParadoxLabs - Available 01 wipe? What schedule does it follow?

To tell its rhythm we would need more of ParadoxLabs - Available 01's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 25 days 12 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is ParadoxLabs - Available 01 part of?

The Rust Wipe Tracker lists that include ParadoxLabs - Available 01 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on ParadoxLabs - Available 01?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ParadoxLabs - Available 01 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join ParadoxLabs - Available 01?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.43:27015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.