HighMiles Test server
Online 66.51.99.4:40123 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 19:49 UTC 19:49 UK · 2h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct, 23:57 UTC 00:57 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct, 20:46 UTC 21:46 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Sun 18 Oct, 01:06 UTC 02:06 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.8 days
- Players before
- 0
-
Sat 17 Oct, 04:16 UTC 05:16 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Fri 16 Oct, 17:32 UTC 18:32 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 15 Oct, 04:04 UTC 05:04 UK · 13d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Wed 14 Oct, 19:53 UTC 20:53 UK · 14d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Tue 13 Oct, 20:56 UTC 21:56 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sat 10 Oct, 21:52 UTC 22:52 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Show all 12 wipes
-
Sat 10 Oct, 13:05 UTC 14:05 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Tue 6 Oct, 00:20 UTC 01:20 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 89 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player activity
How does HighMiles Test server compare with other Rust servers in the rankings?
Over the past seven days, HighMiles Test server has climbed to #10,326 for player hours, putting it in the top 46% of all ranked servers.
How many players are on HighMiles Test server right now?
At the moment 0 players are on HighMiles Test server, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.
Map and rules
Which map is active on HighMiles Test server?
The game generates the procedural map on HighMiles Test server at size 3,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What are the rules on HighMiles Test server, and what settings does it run?
You will not find a gather rate in the name of HighMiles Test server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of HighMiles Test server?
There is no region published for HighMiles Test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.51.99.4:40123.
Does HighMiles Test server perform well?
Averaged over the last 48 hours, server fps was 14, with a low of 7. Buildings, deployables and all the rest of the world pushed its entity count as high as 125,964. Memory use peaked at 12,232 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is HighMiles Test server up, and how good is its uptime?
HighMiles Test server is up and online at the moment. The uptime it reports puts its last restart at about 14 minutes ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does HighMiles Test server operate?
The version on HighMiles Test server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does HighMiles Test server handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does HighMiles Test server wipe, and at what times?
There is no next wipe to predict for HighMiles Test server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 2 hours.
Server tags
Where does HighMiles Test server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include HighMiles Test server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on HighMiles Test server?
Read off the game's server browser, the tags for HighMiles Test server are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join HighMiles Test server?
Enter client.connect 66.51.99.4:40123 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://highs-pve-server.paynow.store/ is its website.
