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Network live 11,829 servers online 89,289 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rusty Town Wars

Online 66.51.99.4:6666 checked 59m ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 2
#7,433ranktop 33%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 03:07 UTC 04:07 UK · 17d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Rusty Town Wars place among Rust servers?

Over the past seven days, Rusty Town Wars has climbed to #7,433 for player hours, putting it in the top 33% of all ranked servers.

Is Rusty Town Wars busy at the moment?

Checking now: 0 players on 100 slots at Rusty Town Wars. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.

Server rules

On what map does Rusty Town Wars take place?

The game generates the procedural map on Rusty Town Wars at size 6,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for Rusty Town Wars?

No gather rate appears in the name of Rusty Town Wars. A group holds no more than 12 players. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.

About the server

What location does Rusty Town Wars run from?

No region is published by Rusty Town Wars. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 66.51.99.4:6666.

What is the performance like on Rusty Town Wars?

The 48-hour average for server fps stands at 30, never dipping below 28. Buildings, deployables and all the rest of the world pushed its entity count as high as 182,755. The highest memory reading was 5,999 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Rusty Town Wars, and is it online?

Right now, Rusty Town Wars is online. The uptime it reports puts its last restart at about 8 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rusty Town Wars operate?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Town Wars runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on Rusty Town Wars?

3 players is the average peak across its recent wipes. After 21 hours the latest wipe's crowd hit its peak.

When does Rusty Town Wars wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Rusty Town Wars's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 17 days 14 hours have passed since this world was made.

Tags and listings

Where does Rusty Town Wars appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rusty Town Wars are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rusty Town Wars?

The game's server browser picks up these Rusty Town Wars tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Rusty Town Wars?

Enter client.connect 66.51.99.4:6666 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/MmMr3VKxbu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.