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Network live 11,887 servers online 99,467 players aboard 406 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 8m ago

2x quad biweekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 1h · high confidence
0/ 100 players now 0% full
17-day averagepeak 5
#3,696ranktop 17% · #618 in NA
6d agolast wipebiweekly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA, and #238 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 1h.

The force wipe · high confidence
10.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 21d 0hThu 19 Nov, 17:57 UTC17:57 UK
  3. 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 1h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 17:57 UTC 18:57 UK · 6d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 15 Oct, 21:39 UTC 22:39 UK · 13d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 3
    Lasted
    6.8 days
    Players before
    1
  4. Thu 1 Oct, 22:08 UTC FW 23:08 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average 3 / 150
  2. DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average 1 / 200
  3. The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 4 on average 4 / 50
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 258 on average 148 / 175
  5. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 157 on average 84 / 200
  6. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average 42 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Shadow Island 2X | Bi-Weekly | Quad place among Rust servers?

On player hours over the last seven days, Shadow Island 2X | Bi-Weekly | Quad ranks #3,696 overall and #618 in North America, in the top 17% of all ranked servers. In the quad group it ranks #238.

Is Shadow Island 2X | Bi-Weekly | Quad busy at the moment?

The current count is 0 players on 100 slots for Shadow Island 2X | Bi-Weekly | Quad. Averaged over the past week: 1 players, peaking at 5. The busiest hour over the last 48 hours was 11:00 UTC, averaging 3 players.

Server rules

What is the current map on Shadow Island 2X | Bi-Weekly | Quad?

Size 3,900 and seed 1337 define the procedural map Shadow Island 2X | Bi-Weekly | Quad runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Shadow Island Custom Map.

What settings and rules should you know for Shadow Island 2X | Bi-Weekly | Quad?

You get 2x gather on Shadow Island 2X | Bi-Weekly | Quad, going by its name. A group may hold 4 players at most (quad). It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What location does Shadow Island 2X | Bi-Weekly | Quad run from?

The NA tag is how Shadow Island 2X | Bi-Weekly | Quad lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 66.51.99.59:28120 is its address.

What is the performance like on Shadow Island 2X | Bi-Weekly | Quad?

Server fps over the last 48 hours averaged 22; the lowest was 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,454. Memory use peaked at 5,166 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Shadow Island 2X | Bi-Weekly | Quad, and is it online?

Right now, Shadow Island 2X | Bi-Weekly | Quad is online. About 6 days 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.

What Rust version is Shadow Island 2X | Bi-Weekly | Quad using?

Rust network protocol 2635 and build 168909 on Linux is what Shadow Island 2X | Bi-Weekly | Quad runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on Shadow Island 2X | Bi-Weekly | Quad?

5 players is the average peak across its recent wipes. On the latest wipe, 5 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.

How often does Shadow Island 2X | Bi-Weekly | Quad wipe, and at what times?

Since the record holds too few of Shadow Island 2X | Bi-Weekly | Quad's wipes to confirm the schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 6 days 23 hours. A wipe schedule of once every two weeks appears in its tags.

Tags and filters

Where does Shadow Island 2X | Bi-Weekly | Quad appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Shadow Island 2X | Bi-Weekly | Quad: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on Shadow Island 2X | Bi-Weekly | Quad?

Read off the game's server browser, the tags for Shadow Island 2X | Bi-Weekly | Quad are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Shadow Island 2X | Bi-Weekly | Quad?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.59:28120. https://shadowisland.xyz/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players It holds 100 slots.
ts4
Group limit Team size caps at 4.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.