Pine Hosting - Rust Server
Online EU 66.51.99.66:28060 checked 14m ago
Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 12:11 UTC 12:11 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 14:11 UTC 14:11 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 10:25 UTC 10:25 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 15:44 UTC 16:44 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Fri 23 Oct, 12:13 UTC 13:13 UK · 6d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 0
-
Thu 15 Oct, 17:52 UTC 18:52 UK · 13d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 7.8 days
- Players before
- 0
-
Fri 9 Oct, 12:38 UTC 13:38 UK · 20d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 6.2 days
- Players before
- 0
-
Sun 4 Oct, 22:01 UTC 23:01 UK · 24d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 4 Oct, 16:30 UTC 17:30 UK · 24d agoWorld reset
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.8 days
- Players before
- 0
-
Thu 1 Oct, 19:51 UTC FW 20:51 UK · 27d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
Show all 14 wipes
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Mon 28 Sep, 18:54 UTC 19:54 UK · 30d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 28 Sep, 18:47 UTC 19:47 UK · 30d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 2
-
Mon 21 Sep, 17:20 UTC 18:20 UK · 37d agoWorld reset
- Peak
- 5
- Crowd
- held half
- Lasted
- 7.1 days
- Players before
- 1
-
Fri 18 Sep, 20:58 UTC 21:58 UK · 40d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does Pine Hosting - Rust Server compare with other Rust servers in the rankings?
Ranked #12,047 on player hours over the last seven days, Pine Hosting - Rust Server is #2,375 in Europe and in the top 54% of all ranked servers.
Is Pine Hosting - Rust Server busy at the moment?
At the moment 0 players are on Pine Hosting - Rust Server, which has 300 slots. Averaged over the past week: 0 players, peaking at 1.
Map and rules
Which map is active on Pine Hosting - Rust Server?
The game generates the procedural map on Pine Hosting - Rust Server at size 2,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Pine Hosting - Rust Server?
No gather rate appears in the name of Pine Hosting - Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Pine Hosting - Rust Server based?
With its EU tag, Pine Hosting - Rust Server places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 66.51.99.66:28060.
How smoothly does Pine Hosting - Rust Server run?
Server fps over the last 48 hours averaged 6; the lowest was 5. The world held as many as 14,741 entities: buildings, deployables and the rest. Memory use peaked at 1,088 MB. Players feel a rising entity count and low fps as lag.
How reliable is Pine Hosting - Rust Server, and is it currently online?
You can find Pine Hosting - Rust Server online at present. About 13 hours ago is when it last restarted, judged by the uptime it gives. 24% is the uptime for the last 7 full days, up for 41 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Pine Hosting - Rust Server using?
The version on Pine Hosting - Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Pine Hosting - Rust Server reset its map?
No wipe schedule here: Pine Hosting - Rust Server changes world every few hours, and none of those resets counts as a wipe.
Tags and filters
Where does Pine Hosting - Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Pine Hosting - Rust Server: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Pine Hosting - Rust Server?
gmrust (Game mode): Survival in standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe are the tags Pine Hosting - Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Pine Hosting - Rust Server?
Enter client.connect 66.51.99.66:28060 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
