Skip to the page
Network live 11,766 servers online 65,323 players aboard 190 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 7m ago

2x quad weekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 18:12 UK Thu 29 Oct, 18:12 UTC in 6h · medium confidence
0/ 100 players now 0% full
07-day averagepeak 1
#14,662ranktop 66% · #1462 in NA
6d agolast wipeweekly schedule
6hnext wipeThu 29 Oct, 18:12 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

0246813:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA, and #594 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 29 October, 18:12 UTC · 18:12 UK, in 6h.

Every Thursday at 18:12 UTC · medium confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 6hThu 29 Oct, 18:12 UTC18:12 UK
  2. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 6hThu 12 Nov, 18:12 UTC18:12 UK
  4. 21d 6hThu 19 Nov, 18:12 UTC18:12 UK
  5. 28d 6hThu 26 Nov, 18:12 UTC18:12 UK
  6. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
  7. 42d 6hThu 10 Dec, 18:12 UTC18:12 UK

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 18:12 UTC18:12 UK · in 6h
    Next wipe expected · every Thursday at 18:12 UTC
  2. Thu 22 Oct, 18:12 UTC 19:12 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 15 Oct, 18:12 UTC 19:12 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  4. Thu 8 Oct, 18:12 UTC 19:12 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0
  5. Thu 1 Oct, 18:13 UTC FW 19:13 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average 37 / 200
  2. [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average 2 / 75
  3. US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average 0 / 200
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 255 on average 99 / 125
  5. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 189 on average 9 / 200
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 155 on average 79 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does 2X- Dingo Rust - Weekly-Quads place among Rust servers?

Ranked #14,662 on player hours over the last seven days, 2X- Dingo Rust - Weekly-Quads is #1,462 in North America and in the top 66% of all ranked servers. In the quad group it ranks #594.

Is 2X- Dingo Rust - Weekly-Quads busy at the moment?

Checking now: 0 players on 100 slots at 2X- Dingo Rust - Weekly-Quads. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on 2X- Dingo Rust - Weekly-Quads?

Generated by the game with seed 784271294, the procedural map on 2X- Dingo Rust - Weekly-Quads is size 4,050. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on 2X- Dingo Rust - Weekly-Quads, and what settings does it run?

The name of 2X- Dingo Rust - Weekly-Quads announces 2x gathering. A group may hold 4 players at most (quad). It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

Server details

In which region is 2X- Dingo Rust - Weekly-Quads based?

With its NA tag, 2X- Dingo Rust - Weekly-Quads places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.51.99.69:28060.

What is the performance like on 2X- Dingo Rust - Weekly-Quads?

The 48-hour average for server fps stands at 5, never dipping below 5. The world held as many as 88,704 entities: buildings, deployables and the rest. The highest memory reading was 2,574 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of 2X- Dingo Rust - Weekly-Quads, and is it online?

You can find 2X- Dingo Rust - Weekly-Quads online at present. About 23 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 2X- Dingo Rust - Weekly-Quads using?

Rust network protocol 2635 and build 168909 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on 2X- Dingo Rust - Weekly-Quads when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 11 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 2.5.

On what schedule does 2X- Dingo Rust - Weekly-Quads reset its map?

Wipes at 2X- Dingo Rust - Weekly-Quads come every Thursday at 18:12 UTC. Thursday 29 October at 18:12 UTC is when its next wipe is due. You are playing a world created 6 days 17 hours. Its tags give a wipe schedule of once a week.

Server tags

On Rust Wipe Tracker, which lists and filters is 2X- Dingo Rust - Weekly-Quads part of?

You will find 2X- Dingo Rust - Weekly-Quads on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x and it appears.

How should you read the tags on 2X- Dingo Rust - Weekly-Quads?

Read off the game's server browser, the tags for 2X- Dingo Rust - Weekly-Quads are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join 2X- Dingo Rust - Weekly-Quads?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.69:28060.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams are limited to 4 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.