Iron Haven Medieval
Online NA 66.51.99.71:28005 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.
The force wipe · high confidenceComing wipes
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22hNext wipe expected · the force wipe
-
Wed 28 Oct, 13:00 UTC 13:00 UK · 7h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Wed 28 Oct, 02:13 UTC 02:13 UK · 18h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 1 Oct, 17:07 UTC FW 18:07 UK · 27d agoForce wipe delivered
- Peak
- 10
- Crowd
- halved by day 9
- Lasted
- 26.4 days
- Players before
- 6
-
Thu 1 Oct, 08:14 UTC 09:14 UK · 27d agoWipe delivered
- Peak
- 10
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 3
-
Wed 30 Sep, 21:31 UTC 22:31 UK · 27d agoWipe delivered
- Peak
- 10
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
Where does Iron Haven Medieval place among Rust servers?
Ranked #2,589 on player hours over the last seven days, Iron Haven Medieval is #421 in North America and in the top 12% of all ranked servers.
How many players are on Iron Haven Medieval right now?
At the moment 3 players are on Iron Haven Medieval, which has 75 slots. Averaged over the past week: 2 players, peaking at 5. The busiest hour over the last 48 hours was 17:00 UTC, averaging 3 players.
Map and rules
What is the current map on Iron Haven Medieval?
Size 3,200 and seed 1337 define the procedural map Iron Haven Medieval runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for Iron Haven Medieval?
You will not find a gather rate in the name of Iron Haven Medieval. 8 players is the group limit, since the game's default applies. primitive is the mode, without guns: bows, spears and close combat. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Iron Haven Medieval run from?
With its NA tag, Iron Haven Medieval places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 66.51.99.71:28005.
What is the performance like on Iron Haven Medieval?
Server fps over the last 48 hours averaged 37; the lowest was 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 207,494. 4,576 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of Iron Haven Medieval, and is it online?
You can find Iron Haven Medieval online at present. The uptime it reports puts its last restart at about 2 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Iron Haven Medieval using?
On Linux, Iron Haven Medieval runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Iron Haven Medieval when wipe day arrives?
The average busiest point of its recent wipes was 10 players. 9 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 9.
On what schedule does Iron Haven Medieval reset its map?
Iron Haven Medieval wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 18 hours. In its tags it publishes the wipe schedule: monthly.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Iron Haven Medieval part of?
These Rust Wipe Tracker lists take Iron Haven Medieval: Modded Rust servers, Primitive Rust servers, tracked, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it appears.
What is the meaning of the server tags on Iron Haven Medieval?
The game's server browser picks up these Iron Haven Medieval tags: gmprimitive (Game mode): Bows, spears and melee only in Primitive, with no guns; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Iron Haven Medieval?
Enter client.connect 66.51.99.71:28005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/h3mVNd4z3J.
