Rust Private LAN
Online 66.60.102.202:28015 checked 3h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of Rust Private LAN against other Rust servers?
Over the past seven days, Rust Private LAN has climbed to #11,793 for player hours, putting it in the top 53% of all ranked servers.
Is Rust Private LAN busy at the moment?
Checking now: 0 players on 20 slots at Rust Private LAN. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 04:00 UTC with an average of 1 players.
Server rules
On what map does Rust Private LAN take place?
The map on Rust Private LAN is procedural, produced by the game.
What settings and rules should you know for Rust Private LAN?
No gather rate appears in the name of Rust Private LAN. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Rust Private LAN run from?
No region is published by Rust Private LAN. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 66.60.102.202:28015.
How reliable is Rust Private LAN, and is it currently online?
Right now, Rust Private LAN is online. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
On what Rust version does Rust Private LAN operate?
The version on Rust Private LAN is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Rust Private LAN reset its map?
Its rhythm cannot yet be told: too few of Rust Private LAN's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 23 hours.
Tags and listings
Where does Rust Private LAN appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Private LAN are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Rust Private LAN?
Read off the game's server browser, the tags for Rust Private LAN are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Rust Private LAN?
Enter client.connect 66.60.102.202:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.