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Network live 11,829 servers online 89,289 players aboard 42 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

my test server

Offline 66.61.0.29:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
17-day averagepeak 1
#12,493ranktop 56%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct13 Oct24 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 21:46 UTC 22:46 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 9 Oct, 16:40 UTC 17:40 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    15.2 days
    Players before
    1
  3. Fri 9 Oct, 00:30 UTC 01:30 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  4. Thu 8 Oct, 17:37 UTC 18:37 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Thu 8 Oct, 03:34 UTC 04:34 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  6. Mon 5 Oct, 20:50 UTC 21:50 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  7. Wed 16 Sep, 03:22 UTC 04:22 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    19.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of my test server against other Rust servers?

A seven-day player-hours count places my test server at #12,493: the top 56% of every ranked server.

Is my test server busy at the moment?

At the moment my test server is offline, having last been seen 3 days 20 hours ago. The seven-day figures show an average of 1 players and a peak of 1.

Rules and settings

Which map is active on my test server?

The game generates the procedural map that my test server runs.

Which settings and rules apply on my test server?

No gather rate appears in the name of my test server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of my test server?

There is no region published for my test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 66.61.0.29:28015.

Is my test server up, and how good is its uptime?

The current status for my test server is offline, last seen 3 days 20 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.

What Rust version is my test server using?

Rust network protocol 2635 and build 168909 on Windows is what my test server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does my test server handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does my test server wipe? What schedule does it follow?

my test server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 21 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is my test server part of?

The Rust Wipe Tracker lists that include my test server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on my test server?

Read off the game's server browser, the tags for my test server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join my test server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.61.0.29:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.