JUPITER HARDCORE
Offline 66.78.82.175:28025 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 81 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 144 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 55 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 141 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Population
How does JUPITER HARDCORE compare with other Rust servers in the rankings?
In the top 54% of all ranked servers sits JUPITER HARDCORE, at #12,012 on hours played over seven days.
What is the current population on JUPITER HARDCORE?
The last sighting of JUPITER HARDCORE was 2 days 20 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which map is active on JUPITER HARDCORE?
The game generates the procedural map that JUPITER HARDCORE runs.
What settings and rules should you know for JUPITER HARDCORE?
The name of JUPITER HARDCORE gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is JUPITER HARDCORE based?
You will find no region published by JUPITER HARDCORE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.78.82.175:28025.
Is JUPITER HARDCORE up, and how good is its uptime?
The current status for JUPITER HARDCORE is offline, last seen 2 days 20 hours ago. It was up 57 of 120 hours over the last 5 full days, 48% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does JUPITER HARDCORE operate?
Rust network protocol 2635 and build 168909 on Windows is what JUPITER HARDCORE runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does JUPITER HARDCORE wipe, and at what times?
To tell its rhythm we would need more of JUPITER HARDCORE's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 5 days 22 hours have passed since this world was made.
Tags and listings
Where does JUPITER HARDCORE appear in Rust Wipe Tracker lists and filters?
You will find JUPITER HARDCORE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on JUPITER HARDCORE?
The game's server browser picks up these JUPITER HARDCORE tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to JUPITER HARDCORE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.78.82.175:28025.