LocalTest
Offline 66.90.105.130:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 122 / 250
- Rustoria.co - EU East Long 147 / 200
- Rusty Moose |EU Main| 509 / 575
- Rustafied.com - EU Friday 27 / 100
- Rustoria.co - EU Main 598 / 650
- Rustoria.co - EU East Medium 470 / 525
Quick answers
From the figures on this page.
Population
How does LocalTest compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits LocalTest, at #15,344 on hours played over seven days.
Is LocalTest busy at the moment?
At the moment LocalTest is offline, having last been seen 7 days 8 hours ago. For the last seven days the average player count was 0.
Server rules
On what map does LocalTest take place?
A procedural map, generated by the game, is what LocalTest runs.
What are the rules on LocalTest, and what settings does it run?
You will not find a gather rate in the name of LocalTest. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is LocalTest based?
No region is published by LocalTest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 66.90.105.130:28015 is its address.
How reliable is LocalTest, and is it currently online?
The current status for LocalTest is offline, last seen 7 days 8 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.
What Rust version is LocalTest using?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does LocalTest reset its map?
There are too few of LocalTest's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is LocalTest part of?
The Rust Wipe Tracker lists that include LocalTest are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on LocalTest?
Read off the game's server browser, the tags for LocalTest are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join LocalTest?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.90.105.130:28015.