Local Rust Development Server
Offline 66.97.100.191:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 05:06 UTC 06:06 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 193 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 283 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Local Rust Development Server against other Rust servers?
In the top 70% of all ranked servers sits Local Rust Development Server, at #15,090 on hours played over seven days.
Is Local Rust Development Server busy at the moment?
At the moment Local Rust Development Server is offline, having last been seen 12 days 20 hours ago.
Server rules
On what map does Local Rust Development Server take place?
The map on Local Rust Development Server is procedural, produced by the game.
What settings and rules should you know for Local Rust Development Server?
No gather rate appears in the name of Local Rust Development Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Local Rust Development Server?
There is no region published for Local Rust Development Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 66.97.100.191:28015 is its address.
How reliable is Local Rust Development Server, and is it currently online?
Offline for now: Local Rust Development Server was last seen 12 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Development Server using?
The version on Local Rust Development Server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Local Rust Development Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Local Rust Development Server reset its map?
To tell its rhythm we would need more of Local Rust Development Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 8 hours have passed since this world was made.
Server tags
Where does Local Rust Development Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Development Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Local Rust Development Server?
The game's server browser picks up these Local Rust Development Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Local Rust Development Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.97.100.191:28015.