BEEZYLAND
Offline 67.163.204.65:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 149 / 250
- Rustoria.co - EU East Long 104 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 20 / 200
Quick answers
From the figures on this page.
Population
Where does BEEZYLAND place among Rust servers?
In the top 64% of all ranked servers sits BEEZYLAND, at #14,146 on hours played over seven days.
Is BEEZYLAND busy at the moment?
The last sighting of BEEZYLAND was 19 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on BEEZYLAND?
A procedural map, generated by the game, is what BEEZYLAND runs.
What settings and rules should you know for BEEZYLAND?
You will not find a gather rate in the name of BEEZYLAND. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of BEEZYLAND?
There is no region published for BEEZYLAND. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 67.163.204.65:28015.
Is BEEZYLAND up, and how good is its uptime?
The current status for BEEZYLAND is offline, last seen 19 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does BEEZYLAND operate?
Rust network protocol 2634 and build 167231 on Windows is what BEEZYLAND runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does BEEZYLAND wipe? What schedule does it follow?
There are too few of BEEZYLAND's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since this world was made.
Tags and listings
Where does BEEZYLAND appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take BEEZYLAND: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on BEEZYLAND?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags BEEZYLAND publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join BEEZYLAND?
Enter client.connect 67.163.204.65:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.