Rust Ghost Testing
Offline 67.184.28.164:28505 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 78 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 143 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 143 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
How does Rust Ghost Testing compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust Ghost Testing at #13,842: the top 61% of every ranked server.
Is Rust Ghost Testing busy at the moment?
The last sighting of Rust Ghost Testing was 26 days 21 hours ago; it is offline right now.
Server rules
Which map is active on Rust Ghost Testing?
The game generates the procedural map that Rust Ghost Testing runs.
What settings and rules should you know for Rust Ghost Testing?
You will not find a gather rate in the name of Rust Ghost Testing. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of Rust Ghost Testing?
You will find no region published by Rust Ghost Testing. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 67.184.28.164:28505.
How reliable is Rust Ghost Testing, and is it currently online?
The current status for Rust Ghost Testing is offline, last seen 26 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust Ghost Testing operate?
The version on Rust Ghost Testing is Rust network protocol 2633 and build 163207, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Rust Ghost Testing reset its map?
To tell its rhythm we would need more of Rust Ghost Testing's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 53 days 4 hours have passed since this world was made.
Tags and filters
Where does Rust Ghost Testing appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Ghost Testing: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Ghost Testing?
The game's server browser picks up these Rust Ghost Testing tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Rust Ghost Testing?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.184.28.164:28505.