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Network live 11,668 servers online 34,317 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TheCoop-MapTesting

Offline 67.187.8.198:28025 checked 7d ago

Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#14,328ranktop 64%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 02:13 UTC 03:13 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 141 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 19 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 11 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 18 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TheCoop-MapTesting against other Rust servers?

A seven-day player-hours count places TheCoop-MapTesting at #14,328: the top 64% of every ranked server.

What is the current population on TheCoop-MapTesting?

At the moment TheCoop-MapTesting is offline, having last been seen 7 days ago. The seven-day figures show an average of 0 players and a peak of 1.

Map and rules

Which map is active on TheCoop-MapTesting?

The game generates the procedural map that TheCoop-MapTesting runs.

What are the rules on TheCoop-MapTesting, and what settings does it run?

No gather rate appears in the name of TheCoop-MapTesting. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does TheCoop-MapTesting run from?

You will find no region published by TheCoop-MapTesting. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 67.187.8.198:28025 is its address.

How reliable is TheCoop-MapTesting, and is it currently online?

Offline for now: TheCoop-MapTesting was last seen 7 days ago. 2% is the uptime for the last 7 full days, up for 3 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.

On what Rust version does TheCoop-MapTesting operate?

The version on TheCoop-MapTesting is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on TheCoop-MapTesting?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does TheCoop-MapTesting wipe, and at what times?

To tell its rhythm we would need more of TheCoop-MapTesting's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 7 days have passed since this world was made.

Tags and filters

Where does TheCoop-MapTesting appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TheCoop-MapTesting are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on TheCoop-MapTesting?

The game's server browser picks up these TheCoop-MapTesting tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join TheCoop-MapTesting?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.187.8.198:28025.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.