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Network live 11,890 servers online 103,852 players aboard 420 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustedRootUSA-B1

Online 67.189.173.254:28021 checked 7m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 16:26 UTC 17:26 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 120 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 197 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 75 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 228 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RustedRootUSA-B1 place among Rust servers?

In the top 69% of all ranked servers sits RustedRootUSA-B1, at #15,310 on hours played over seven days.

Is RustedRootUSA-B1 busy at the moment?

The current count is 0 players on 40 slots for RustedRootUSA-B1. Averaged over the past week: 0 players.

Rules and settings

On what map does RustedRootUSA-B1 take place?

The game generates the procedural map on RustedRootUSA-B1 at size 6,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

What settings and rules should you know for RustedRootUSA-B1?

No gather rate appears in the name of RustedRootUSA-B1. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

About the server

What location does RustedRootUSA-B1 run from?

No region is published by RustedRootUSA-B1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 67.189.173.254:28021.

How smoothly does RustedRootUSA-B1 run?

Server fps over the last 48 hours averaged 140; the lowest was 28. The world held as many as 132,661 entities: buildings, deployables and the rest. Memory use peaked at 9,986 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is RustedRootUSA-B1 up, and how good is its uptime?

RustedRootUSA-B1 is up and online at the moment. The uptime it reports puts its last restart at about 6 days 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

What Rust version is RustedRootUSA-B1 using?

On Linux, RustedRootUSA-B1 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on RustedRootUSA-B1 when wipe day arrives?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

How often does RustedRootUSA-B1 wipe, and at what times?

Its rhythm cannot yet be told: too few of RustedRootUSA-B1's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 18 days 2 hours.

Tags and filters

Where does RustedRootUSA-B1 appear across the Rust Wipe Tracker lists and filters?

You will find RustedRootUSA-B1 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustedRootUSA-B1?

gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags RustedRootUSA-B1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join RustedRootUSA-B1?

Enter client.connect 67.189.173.254:28021 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://www.tdefelice.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.