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Network live 11,630 servers online 38,873 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Slow-Server

Online 67.210.111.244:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 2
#5,802ranktop 26%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 15:55 UTC 16:55 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average 325 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average 22 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average 19 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 201 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 97 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 30 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Slow-Server against other Rust servers?

In the top 26% of all ranked servers sits Slow-Server, at #5,802 on hours played over seven days.

What is the current population on Slow-Server?

At the moment 0 players are on Slow-Server, which has 10 slots. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.

Map and rules

On what map does Slow-Server take place?

The game generates the procedural map on Slow-Server at size 4,000 with seed 255353765. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Slow-Server?

No gather rate appears in the name of Slow-Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Slow-Server based?

No region is published by Slow-Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 67.210.111.244:28015.

What is the performance like on Slow-Server?

The 48-hour average for server fps stands at 77, never dipping below 46. The world held as many as 87,099 entities: buildings, deployables and the rest. Memory use peaked at 2,874 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Slow-Server, and is it online?

Slow-Server is up and online at the moment. The uptime it reports puts its last restart at about 4 days 8 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Slow-Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Slow-Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Slow-Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does Slow-Server wipe, and at what times?

There are too few of Slow-Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 15 hours.

Server tags

Where does Slow-Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Slow-Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Slow-Server?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Slow-Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Slow-Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.210.111.244:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.