Slow-Server
Online 67.210.111.244:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 15:55 UTC 16:55 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 325 / 300
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 201 / 200
- Rustoria.co - EU East Medium 97 / 200
- Rustafied.com - EU Friday 30 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Slow-Server against other Rust servers?
In the top 26% of all ranked servers sits Slow-Server, at #5,802 on hours played over seven days.
What is the current population on Slow-Server?
At the moment 0 players are on Slow-Server, which has 10 slots. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.
Map and rules
On what map does Slow-Server take place?
The game generates the procedural map on Slow-Server at size 4,000 with seed 255353765. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Slow-Server?
No gather rate appears in the name of Slow-Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Slow-Server based?
No region is published by Slow-Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 67.210.111.244:28015.
What is the performance like on Slow-Server?
The 48-hour average for server fps stands at 77, never dipping below 46. The world held as many as 87,099 entities: buildings, deployables and the rest. Memory use peaked at 2,874 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Slow-Server, and is it online?
Slow-Server is up and online at the moment. The uptime it reports puts its last restart at about 4 days 8 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Slow-Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Slow-Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Slow-Server handle its wipe days?
The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.
How often does Slow-Server wipe, and at what times?
There are too few of Slow-Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 15 hours.
Server tags
Where does Slow-Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Slow-Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Slow-Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Slow-Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Slow-Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.210.111.244:28015.