Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 19 Oct, 00:40 UTC 01:40 UK · 10d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 6 Oct, 20:46 UTC 21:46 UK · 22d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 12.2 days
- Players before
- 0
-
Tue 6 Oct, 13:09 UTC 14:09 UK · 22d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 243 / 700
Quick answers
From the figures on this page.
Player activity
Where does Ironwood Refuge PVE place among Rust servers?
A seven-day player-hours count places Ironwood Refuge PVE at #9,535: the top 43% of every ranked server.
What is the current population on Ironwood Refuge PVE?
The current count is 0 players on 50 slots for Ironwood Refuge PVE. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
On what map does Ironwood Refuge PVE take place?
The game generates the procedural map on Ironwood Refuge PVE at size 5,000 with seed 1492185930. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Ironwood Refuge PVE, and what settings does it run?
The name of Ironwood Refuge PVE gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Ironwood Refuge PVE?
No region is published by Ironwood Refuge PVE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 67.210.97.252:27044 is its address.
Does Ironwood Refuge PVE perform well?
The 48-hour average for server fps stands at 38, never dipping below 27. The world held as many as 145,864 entities: buildings, deployables and the rest. Memory use peaked at 5,756 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Ironwood Refuge PVE, and is it online?
You can find Ironwood Refuge PVE online at present. The uptime it reports puts its last restart at about 4 days 18 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.
What Rust version is Ironwood Refuge PVE using?
On Linux, Ironwood Refuge PVE runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Ironwood Refuge PVE when wipe day arrives?
The average busiest point of its recent wipes was 4 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.
On what schedule does Ironwood Refuge PVE reset its map?
Ironwood Refuge PVE wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 10 days 12 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Ironwood Refuge PVE part of?
These Rust Wipe Tracker lists take Ironwood Refuge PVE: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Ironwood Refuge PVE?
Read off the game's server browser, the tags for Ironwood Refuge PVE are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Ironwood Refuge PVE?
Enter client.connect 67.210.97.252:27044 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.