SurvivalLand
Online 67.222.128.82:7077 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 16:53 UTC 16:53 UK · 3d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 20:59 UTC 21:59 UK · 10d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 6.8 days
- Players before
- 0
-
Tue 13 Oct, 23:44 UTC 00:44 UK · 15d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 4.9 days
- Players before
- 0
-
Thu 1 Oct, 21:49 UTC FW 22:49 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 12.1 days
- Players before
- 0
-
Sun 27 Sep, 23:22 UTC 00:22 UK · 31d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
-
Tue 22 Sep, 15:24 UTC 16:24 UK · 36d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 5.3 days
- Players before
- 0
-
Tue 15 Sep, 23:18 UTC 00:18 UK · 43d agoWipe delivered
- Peak
- 8
- Crowd
- halved by day 2
- Lasted
- 6.7 days
- Players before
- 0
-
Tue 15 Sep, 16:08 UTC 17:08 UK · 43d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Tue 15 Sep, 04:00 UTC 05:00 UK · 43d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Sun 13 Sep, 23:03 UTC 00:03 UK · 45d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 46 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 45 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player activity
Where does SurvivalLand place among Rust servers?
In the top 18% of all ranked servers sits SurvivalLand, at #4,035 on hours played over seven days.
What is the current population on SurvivalLand?
Checking now: 2 players on 12 slots at SurvivalLand. Averaged over the past week: 1 players, peaking at 4. The busiest hour over the last 48 hours was 02:00 UTC, averaging 3 players.
Rules and settings
On what map does SurvivalLand take place?
Generated by the game with seed 487367700, the procedural map on SurvivalLand is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on SurvivalLand?
The name of SurvivalLand gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of SurvivalLand?
There is no region published for SurvivalLand. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 67.222.128.82:7077 is its address.
Does SurvivalLand perform well?
Server fps over the last 48 hours averaged 187; the lowest was 142. Buildings, deployables and all the rest of the world pushed its entity count as high as 49,662. 3,491 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is SurvivalLand, and is it currently online?
SurvivalLand is up and online at the moment. The uptime it reports puts its last restart at about 16 hours ago. 70% is the uptime for the last 7 full days, up for 118 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is SurvivalLand using?
Rust network protocol 2635 and build 168909 on Linux is what SurvivalLand runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on SurvivalLand when wipe day arrives?
The average busiest point of its recent wipes was 4 players. After 9 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. Where that did not hold, it dropped below half by day 4.
How often does SurvivalLand wipe, and at what times?
There is no next wipe to predict for SurvivalLand: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 6 hours.
Server tags
Where does SurvivalLand appear in Rust Wipe Tracker lists and filters?
You will find SurvivalLand on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on SurvivalLand?
Read off the game's server browser, the tags for SurvivalLand are: gmrust (Game mode): Survival in standard Rust; mp12 (Max players): It holds 12 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join SurvivalLand?
Enter client.connect 67.222.128.82:7077 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
