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Network live 11,615 servers online 32,207 players aboard 66 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Baby's First Rust Server

Online 67.222.129.243:16400 checked 13m ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak –
#15,351ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 19:05 UTC 20:05 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 164 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 148 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 20 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 64 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Baby's First Rust Server place among Rust servers?

A seven-day player-hours count places Baby's First Rust Server at #15,351: the top 69% of every ranked server.

What is the current population on Baby's First Rust Server?

The current player count on Baby's First Rust Server is 0. The seven-day average for this server is 0 players.

Server rules

On what map does Baby's First Rust Server take place?

The game generates the procedural map on Baby's First Rust Server at size 3,000 with seed 68877. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Baby's First Rust Server, and what settings does it run?

You will not find a gather rate in the name of Baby's First Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Baby's First Rust Server based?

There is no region published for Baby's First Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 67.222.129.243:16400.

How smoothly does Baby's First Rust Server run?

The 48-hour average for server fps stands at 158, never dipping below 137. Buildings, deployables and all the rest of the world pushed its entity count as high as 48,073. Memory use peaked at 8,107 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Baby's First Rust Server, and is it currently online?

Right now, Baby's First Rust Server is online. The uptime it reports puts its last restart at about 14 days 8 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Baby's First Rust Server operate?

On Linux, Baby's First Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Baby's First Rust Server when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Baby's First Rust Server wipe, and at what times?

There are too few of Baby's First Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 10 hours.

Tags and filters

Where does Baby's First Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Baby's First Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Baby's First Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Baby's First Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Baby's First Rust Server?

Enter client.connect 67.222.129.243:16400 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://hostari.com is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.