AlphaDelta
Offline 67.222.135.80:7002 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 02:06 UTC 03:06 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 395 / 500
- Rustoria.co - EU East Long 246 / 300
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 70 / 100
- Rustoria.co - EU East Medium 81 / 200
Quick answers
From the figures on this page.
Player count
Where does AlphaDelta place among Rust servers?
Over the past seven days, AlphaDelta has climbed to #15,912 for player hours, putting it in the top 72% of all ranked servers.
How many players are on AlphaDelta right now?
At the moment AlphaDelta is offline, having last been seen 20 days 18 hours ago.
Rules and settings
Which map is active on AlphaDelta?
The game generates the procedural map on AlphaDelta at size 3,000 with seed 89134. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on AlphaDelta?
The name of AlphaDelta gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is AlphaDelta based?
You will find no region published by AlphaDelta. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 67.222.135.80:7002 is its address.
What is the uptime of AlphaDelta, and is it online?
The current status for AlphaDelta is offline, last seen 20 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does AlphaDelta operate?
On Linux, AlphaDelta runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does AlphaDelta handle its wipe days?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does AlphaDelta wipe, and at what times?
There are too few of AlphaDelta's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 20 days 20 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is AlphaDelta part of?
These Rust Wipe Tracker lists take AlphaDelta: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on AlphaDelta?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags AlphaDelta publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to AlphaDelta?
Enter client.connect 67.222.135.80:7002 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.