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Network live 11,758 servers online 58,600 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AlphaDelta

Offline 67.222.135.80:7002 checked 20d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,912ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 02:06 UTC 03:06 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 395 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 246 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 70 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 81 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does AlphaDelta place among Rust servers?

Over the past seven days, AlphaDelta has climbed to #15,912 for player hours, putting it in the top 72% of all ranked servers.

How many players are on AlphaDelta right now?

At the moment AlphaDelta is offline, having last been seen 20 days 18 hours ago.

Rules and settings

Which map is active on AlphaDelta?

The game generates the procedural map on AlphaDelta at size 3,000 with seed 89134. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on AlphaDelta?

The name of AlphaDelta gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is AlphaDelta based?

You will find no region published by AlphaDelta. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 67.222.135.80:7002 is its address.

What is the uptime of AlphaDelta, and is it online?

The current status for AlphaDelta is offline, last seen 20 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does AlphaDelta operate?

On Linux, AlphaDelta runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does AlphaDelta handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does AlphaDelta wipe, and at what times?

There are too few of AlphaDelta's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 20 days 20 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is AlphaDelta part of?

These Rust Wipe Tracker lists take AlphaDelta: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on AlphaDelta?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags AlphaDelta publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to AlphaDelta?

Enter client.connect 67.222.135.80:7002 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.