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Network live 11,829 servers online 89,289 players aboard 116 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 1h ago

moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
17-day averagepeak 2
#5,202ranktop 23%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 21:39 UTC 21:39 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct, 22:20 UTC 22:20 UK · 2d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Thu 8 Oct, 22:36 UTC 23:36 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    17 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average 203 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average 296 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average 75 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 51 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average 45 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 82 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does WD-41 | Roleplay | PvE place among Rust servers?

Over the past seven days, WD-41 | Roleplay | PvE has climbed to #5,202 for player hours, putting it in the top 23% of all ranked servers.

What is the current population on WD-41 | Roleplay | PvE?

The current count is 0 players on 100 slots for WD-41 | Roleplay | PvE. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 2 players.

Rules and settings

What is the current map on WD-41 | Roleplay | PvE?

Size 4,000 and seed 1776 define the procedural map WD-41 | Roleplay | PvE runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for WD-41 | Roleplay | PvE?

You will not find a gather rate in the name of WD-41 | Roleplay | PvE. The group limit is 128 players. You get roleplay here, roleplay rules, jobs and towns. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of WD-41 | Roleplay | PvE?

There is no region published for WD-41 | Roleplay | PvE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 67.60.51.136:28015.

What is the performance like on WD-41 | Roleplay | PvE?

The 48-hour average for server fps stands at 113, never dipping below 78. The world held as many as 93,765 entities: buildings, deployables and the rest. Memory use peaked at 2,995 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is WD-41 | Roleplay | PvE up, and how good is its uptime?

You can find WD-41 | Roleplay | PvE online at present. The uptime it reports puts its last restart at about 7 hours ago. 29% is the uptime for the last 7 full days, up for 49 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.

On what Rust version does WD-41 | Roleplay | PvE operate?

On Linux, WD-41 | Roleplay | PvE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on WD-41 | Roleplay | PvE when wipe day arrives?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 26 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 5.

How often does WD-41 | Roleplay | PvE wipe, and at what times?

No next wipe can be predicted for WD-41 | Roleplay | PvE, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 44 hours.

Tags and filters

Where does WD-41 | Roleplay | PvE appear across the Rust Wipe Tracker lists and filters?

You will find WD-41 | Roleplay | PvE on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on WD-41 | Roleplay | PvE?

The game's server browser picks up these WD-41 | Roleplay | PvE tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts128 (Group limit): Teams are limited to 128 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join WD-41 | Roleplay | PvE?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.60.51.136:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts128
Group limit Teams are limited to 128 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE No PvP here: the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.