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Network live 11,766 servers online 65,323 players aboard 190 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 68.103.106.192:28015 checked 21d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 200 players now 0% full
07-day averagepeak –
#15,912ranktop 72%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 22:17 UTC 23:17 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep, 22:20 UTC 23:20 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    8 days
    Players before
    1
  3. Mon 28 Sep, 12:20 UTC 13:20 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  4. Fri 25 Sep, 09:34 UTC 10:34 UK · 34d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0
  5. Thu 24 Sep, 11:12 UTC 12:12 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 166 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 180 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 68 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Test Server compare with other Rust servers in the rankings?

In the top 72% of all ranked servers sits Test Server, at #15,912 on hours played over seven days.

How many players are on Test Server right now?

At the moment Test Server is offline, having last been seen 21 days 12 hours ago.

Rules and settings

What is the current map on Test Server?

The game generates the procedural map that Test Server runs.

What settings and rules should you know for Test Server?

No gather rate appears in the name of Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Test Server?

There is no region published for Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 68.103.106.192:28015 is its address.

Is Test Server up, and how good is its uptime?

Offline for now: Test Server was last seen 21 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 September 2026.

On what Rust version does Test Server operate?

The version on Test Server is Rust network protocol 2634 and build 167058, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does Test Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

When does Test Server wipe? What schedule does it follow?

There is no next wipe to predict for Test Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 13 hours have passed since this world was made.

Tags and listings

Where does Test Server appear across the Rust Wipe Tracker lists and filters?

You will find Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Test Server?

The game's server browser picks up these Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 68.103.106.192:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.