Local Modded Rust
Offline 68.184.160.5:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player count
How does Local Modded Rust compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits Local Modded Rust, at #15,101 on hours played over seven days.
What is the current population on Local Modded Rust?
The last sighting of Local Modded Rust was 13 days 8 hours ago; it is offline right now.
Rules and settings
Which map is active on Local Modded Rust?
A procedural map, generated by the game, is what Local Modded Rust runs.
Which settings and rules apply on Local Modded Rust?
You will not find a gather rate in the name of Local Modded Rust. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Local Modded Rust?
There is no region published for Local Modded Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 68.184.160.5:28015 is its address.
How reliable is Local Modded Rust, and is it currently online?
The current status for Local Modded Rust is offline, last seen 13 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 October 2026.
What Rust version is Local Modded Rust using?
Rust network protocol 2634 and build 167781 on Windows is what Local Modded Rust runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Local Modded Rust wipe? What schedule does it follow?
There are too few of Local Modded Rust's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 14 days 22 hours.
Tags and listings
Where does Local Modded Rust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Modded Rust are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Modded Rust?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Local Modded Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Local Modded Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 68.184.160.5:28015.