My Private Rust Server
Offline 68.2.35.210:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 275 / 350
- Rustoria.co - EU Main 23 / 250
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU East Long 140 / 200
- Rustoria.co - EU East Medium 52 / 200
- Rustafied.com - EU Friday 44 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of My Private Rust Server against other Rust servers?
Over the past seven days, My Private Rust Server has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on My Private Rust Server?
The last sighting of My Private Rust Server was 6 days 23 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does My Private Rust Server take place?
The game generates the procedural map that My Private Rust Server runs.
Which settings and rules apply on My Private Rust Server?
No gather rate appears in the name of My Private Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Private Rust Server run from?
There is no region published for My Private Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 68.2.35.210:28015.
What is the uptime of My Private Rust Server, and is it online?
Offline for now: My Private Rust Server was last seen 6 days 23 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Private Rust Server using?
The version on My Private Rust Server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does My Private Rust Server wipe? What schedule does it follow?
There are too few of My Private Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 7 days.
Tags and filters
Where does My Private Rust Server appear in Rust Wipe Tracker lists and filters?
You will find My Private Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Private Rust Server?
The game's server browser picks up these My Private Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join My Private Rust Server?
Enter client.connect 68.2.35.210:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.