Cr4SH
Offline 68.33.203.40:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 170 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Player count
How does Cr4SH compare with other Rust servers in the rankings?
Over the past seven days, Cr4SH has climbed to #15,484 for player hours, putting it in the top – of all ranked servers.
How many players are on Cr4SH right now?
At the moment Cr4SH is offline, having last been seen 41 days 13 hours ago.
Map and rules
On what map does Cr4SH take place?
The game generates the procedural map that Cr4SH runs.
What settings and rules should you know for Cr4SH?
The name of Cr4SH gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Cr4SH?
No region is published by Cr4SH. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 68.33.203.40:28015 is its address.
Is Cr4SH up, and how good is its uptime?
The current status for Cr4SH is offline, last seen 41 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Cr4SH using?
The version on Cr4SH is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Cr4SH reset its map?
To tell its rhythm we would need more of Cr4SH's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 days 16 hours.
Tags and filters
Where does Cr4SH appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Cr4SH: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Cr4SH?
The game's server browser picks up these Cr4SH tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Cr4SH?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 68.33.203.40:28015.