Cr4SH
Offline 68.33.204.127:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 187 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 88 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 274 / 700
Quick answers
From the figures on this page.
Population
What is the ranking of Cr4SH against other Rust servers?
In the top – of all ranked servers sits Cr4SH, at #13,304 on hours played over seven days.
What is the current population on Cr4SH?
At the moment Cr4SH is offline, having last been seen 42 days 3 hours ago.
Rules and settings
What is the current map on Cr4SH?
The map on Cr4SH is procedural, produced by the game.
Which settings and rules apply on Cr4SH?
You will not find a gather rate in the name of Cr4SH. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Cr4SH based?
You will find no region published by Cr4SH. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 68.33.204.127:28015.
How reliable is Cr4SH, and is it currently online?
The current status for Cr4SH is offline, last seen 42 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Cr4SH operate?
On Windows, Cr4SH runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Cr4SH reset its map?
There are too few of Cr4SH's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 42 days 15 hours.
Server tags
Where does Cr4SH appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Cr4SH: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Cr4SH?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Cr4SH publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Cr4SH?
Enter client.connect 68.33.204.127:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.