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Network live 11,696 servers online 65,102 players aboard 116 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustRoyale Giant Animation Test

Offline 68.97.1.27:28125 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 32 players now 0% full
07-day averagepeak –
#15,611ranktop 71%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 20:21 UTC 21:21 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct, 01:59 UTC 02:59 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Wed 7 Oct, 01:45 UTC 02:45 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  4. Tue 6 Oct, 18:39 UTC 19:39 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 175 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 132 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 55 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustRoyale Giant Animation Test compare with other Rust servers in the rankings?

In the top 71% of all ranked servers sits RustRoyale Giant Animation Test, at #15,611 on hours played over seven days.

What is the current population on RustRoyale Giant Animation Test?

The last sighting of RustRoyale Giant Animation Test was 16 days 9 hours ago; it is offline right now.

Rules and settings

What settings and rules should you know for RustRoyale Giant Animation Test?

No gather rate appears in the name of RustRoyale Giant Animation Test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is RustRoyale Giant Animation Test based?

You will find no region published by RustRoyale Giant Animation Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 68.97.1.27:28125.

What is the uptime of RustRoyale Giant Animation Test, and is it online?

The current status for RustRoyale Giant Animation Test is offline, last seen 16 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.

On what Rust version does RustRoyale Giant Animation Test operate?

Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Giant Animation Test runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on RustRoyale Giant Animation Test when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does RustRoyale Giant Animation Test reset its map?

No next wipe can be predicted for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 18 days 15 hours have passed since this world was made.

Server tags

Where does RustRoyale Giant Animation Test appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RustRoyale Giant Animation Test are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on RustRoyale Giant Animation Test?

Read off the game's server browser, the tags for RustRoyale Giant Animation Test are: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): It holds 32 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join RustRoyale Giant Animation Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 68.97.1.27:28125.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players It holds 32 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.