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Network live 11,716 servers online 52,540 players aboard 138 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Warthog Test - local only

Offline 68.97.1.27:28135 checked 5d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,409ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 03:02 UTC 04:02 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct, 18:51 UTC 19:51 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 48 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 64 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 59 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 15 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Warthog Test - local only against other Rust servers?

A seven-day player-hours count places Warthog Test - local only at #15,409: the top 69% of every ranked server.

Is Warthog Test - local only busy at the moment?

The last sighting of Warthog Test - local only was 5 days 9 hours ago; it is offline right now. For the last seven days the average player count was 0.

Map and rules

What is the current map on Warthog Test - local only?

A procedural map, generated by the game, is what Warthog Test - local only runs.

Which settings and rules apply on Warthog Test - local only?

The name of Warthog Test - local only gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.

Server details

What is the location of Warthog Test - local only?

No region is published by Warthog Test - local only. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 68.97.1.27:28135.

What is the uptime of Warthog Test - local only, and is it online?

Warthog Test - local only is offline at the moment, with the last sighting 5 days 9 hours ago. 11% is the uptime for the last 7 full days, up for 19 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Warthog Test - local only using?

The version on Warthog Test - local only is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Warthog Test - local only?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 17 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does Warthog Test - local only reset its map?

Its rhythm cannot yet be told: too few of Warthog Test - local only's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 16 days 1 hours.

Tags and listings

Where does Warthog Test - local only appear across the Rust Wipe Tracker lists and filters?

You will find Warthog Test - local only on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Warthog Test - local only?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Warthog Test - local only publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Warthog Test - local only?

Enter client.connect 68.97.1.27:28135 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.