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Network live 11,648 servers online 32,263 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 14h · high confidence
0/ 10 players now 0% full
07-day averagepeak 1
#7,228ranktop 32%
27d agolast wipeno schedule published
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.

The force wipe · high confidence
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:30 UTC FW 19:30 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 33 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 52 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of MICRO_SKIN_PREVIEW against other Rust servers?

A seven-day player-hours count places MICRO_SKIN_PREVIEW at #7,228: the top 32% of every ranked server.

Is MICRO_SKIN_PREVIEW busy at the moment?

Checking now: 0 players on 10 slots at MICRO_SKIN_PREVIEW. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.

Server rules

On what map does MICRO_SKIN_PREVIEW take place?

The game generates the procedural map that MICRO_SKIN_PREVIEW runs.

What settings and rules should you know for MICRO_SKIN_PREVIEW?

The name of MICRO_SKIN_PREVIEW gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

In which region is MICRO_SKIN_PREVIEW based?

No region is published by MICRO_SKIN_PREVIEW. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 69.142.98.34:28215.

What is the uptime of MICRO_SKIN_PREVIEW, and is it online?

MICRO_SKIN_PREVIEW is up and online at the moment. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does MICRO_SKIN_PREVIEW operate?

Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on MICRO_SKIN_PREVIEW when wipe day arrives?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 2 hours passed before the crowd peaked.

How often does MICRO_SKIN_PREVIEW wipe, and at what times?

Once a month is all MICRO_SKIN_PREVIEW wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours have passed since this world was made.

Server tags

Where does MICRO_SKIN_PREVIEW appear across the Rust Wipe Tracker lists and filters?

You will find MICRO_SKIN_PREVIEW on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on MICRO_SKIN_PREVIEW?

The game's server browser picks up these MICRO_SKIN_PREVIEW tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to MICRO_SKIN_PREVIEW?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 69.142.98.34:28215.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.