Porters
Offline 69.21.210.3:28215 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 142 / 200
- Rustoria.co - EU East Medium 49 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player count
Where does Porters place among Rust servers?
Over the past seven days, Porters has climbed to #14,110 for player hours, putting it in the top 64% of all ranked servers.
How many players are on Porters right now?
At the moment Porters is offline, having last been seen 17 days ago.
Rules and settings
Which map is active on Porters?
The game generates the procedural map that Porters runs.
Which settings and rules apply on Porters?
The name of Porters gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Porters run from?
No region is published by Porters. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 69.21.210.3:28215.
Is Porters up, and how good is its uptime?
The current status for Porters is offline, last seen 17 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Porters using?
On Windows, Porters runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Porters wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Porters's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Porters part of?
The Rust Wipe Tracker lists that include Porters are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Porters?
The game's server browser picks up these Porters tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Porters?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 69.21.210.3:28215.