Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 18:12 UTC 19:12 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 166 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Local Dev Server against other Rust servers?
In the top 70% of all ranked servers sits Local Dev Server, at #15,106 on hours played over seven days.
Is Local Dev Server busy at the moment?
The last sighting of Local Dev Server was 12 days 7 hours ago; it is offline right now.
Server rules
Which map is active on Local Dev Server?
The map on Local Dev Server is procedural, produced by the game.
Which settings and rules apply on Local Dev Server?
The name of Local Dev Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Local Dev Server based?
There is no region published for Local Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 69.250.66.224:28015.
What is the uptime of Local Dev Server, and is it online?
Offline for now: Local Dev Server was last seen 12 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
On what Rust version does Local Dev Server operate?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Local Dev Server when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Local Dev Server wipe, and at what times?
To tell its rhythm we would need more of Local Dev Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 26 days 8 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Local Dev Server part of?
These Rust Wipe Tracker lists take Local Dev Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Dev Server?
Read off the game's server browser, the tags for Local Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166655 (Build): It runs game build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Local Dev Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 69.250.66.224:28015.