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Network live 11,640 servers online 32,367 players aboard 73 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AfterShock Staging Server

Online 69.30.244.181:28015 checked 7m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 20:33 UTC 21:33 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 33 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 53 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does AfterShock Staging Server place among Rust servers?

In the top 69% of all ranked servers sits AfterShock Staging Server, at #15,349 on hours played over seven days.

What is the current population on AfterShock Staging Server?

At the moment 0 players are on AfterShock Staging Server, which has 40 slots. Averaged over the past week: 0 players.

Rules and settings

On what map does AfterShock Staging Server take place?

The game generates the procedural map on AfterShock Staging Server at size 6,000 with seed 2147483647. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on AfterShock Staging Server?

The name of AfterShock Staging Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

In which region is AfterShock Staging Server based?

You will find no region published by AfterShock Staging Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 69.30.244.181:28015.

How smoothly does AfterShock Staging Server run?

The 48-hour average for server fps stands at 52, never dipping below 29. The world held as many as 202,000 entities: buildings, deployables and the rest. Memory use peaked at 8,267 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is AfterShock Staging Server up, and how good is its uptime?

AfterShock Staging Server is up and online at the moment. The uptime it reports puts its last restart at about 14 days 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is AfterShock Staging Server using?

On Linux, AfterShock Staging Server runs Rust network protocol 2635 and build 167904. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on AfterShock Staging Server?

At their busiest, its recent wipes drew an average of 1 players. After 31 hours the latest wipe's crowd hit its peak.

On what schedule does AfterShock Staging Server reset its map?

To tell its rhythm we would need more of AfterShock Staging Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 33 days 8 hours have passed since this world was made.

Server tags

Where does AfterShock Staging Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include AfterShock Staging Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on AfterShock Staging Server?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs167904 (Build): The game build is 167904; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags AfterShock Staging Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join AfterShock Staging Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 69.30.244.181:28015. You will find its website at https://aftershockrust.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It holds 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs167904
Build The game build is 167904.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.