Local Rust Server [No EAC]
Offline 70.136.187.33:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 127 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 124 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 52 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Player count
Where does Local Rust Server [No EAC] place among Rust servers?
A seven-day player-hours count places Local Rust Server [No EAC] at #14,492: the top 65% of every ranked server.
Is Local Rust Server [No EAC] busy at the moment?
At the moment Local Rust Server [No EAC] is offline, having last been seen 19 days 7 hours ago.
Map and rules
On what map does Local Rust Server [No EAC] take place?
The game generates the procedural map that Local Rust Server [No EAC] runs.
What settings and rules should you know for Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.
About the server
What location does Local Rust Server [No EAC] run from?
There is no region published for Local Rust Server [No EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 70.136.187.33:28015.
How reliable is Local Rust Server [No EAC], and is it currently online?
Local Rust Server [No EAC] is offline at the moment, with the last sighting 19 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is Local Rust Server [No EAC] using?
The version on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Local Rust Server [No EAC] wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Rust Server [No EAC]'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 4 hours have passed since this world was made.
Tags and filters
Where does Local Rust Server [No EAC] appear across the Rust Wipe Tracker lists and filters?
You will find Local Rust Server [No EAC] on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Server [No EAC]?
Read off the game's server browser, the tags for Local Rust Server [No EAC] are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Local Rust Server [No EAC]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 70.136.187.33:28015.