4SG 1-Grid Madness 10X
Online NA 70.173.255.80:25010 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:30 UTC · 18:30 UK, in 9h.
Its weekly schedule tag · low confidenceComing wipes
- 9hThu 29 Oct, 18:30 UTC18:30 UK
- 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 9hThu 12 Nov, 18:30 UTC18:30 UK
- 21d 9hThu 19 Nov, 18:30 UTC18:30 UK
- 28d 9hThu 26 Nov, 18:30 UTC18:30 UK
- 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 9hThu 10 Dec, 18:30 UTC18:30 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:30 UTC18:30 UK · in 9hNext wipe expected · its weekly schedule tag
-
Thu 1 Oct, 18:30 UTC FW 19:30 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE 98 / 200
- Atlas - US 10x | No BPs | Kits | Shop 120 / 150
- Vitality - US 10x | No BPs | Kits | Shop 17 / 50
- WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X 3 / 100
- Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events 2 / 125
- RAMPAGE 10X | WEEKLY WIPES 1 / 75
Quick answers
From the figures on this page.
Player activity
Where does 4SG 1-Grid Madness 10X place among Rust servers?
On player hours over the last seven days, 4SG 1-Grid Madness 10X ranks #15,179 overall and #1,492 in North America, in the top 68% of all ranked servers.
Is 4SG 1-Grid Madness 10X busy at the moment?
At the moment 0 players are on 4SG 1-Grid Madness 10X, which has 50 slots. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on 4SG 1-Grid Madness 10X?
Generated by the game with seed 1337, the procedural map on 4SG 1-Grid Madness 10X is size 2,500. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
Which settings and rules apply on 4SG 1-Grid Madness 10X?
Gather rate on 4SG 1-Grid Madness 10X is 10x, as its name says. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does 4SG 1-Grid Madness 10X run from?
The NA tag is how 4SG 1-Grid Madness 10X lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 70.173.255.80:25010.
Does 4SG 1-Grid Madness 10X perform well?
Averaged over the last 48 hours, server fps was 238, with a low of 232. The world held as many as 49,782 entities: buildings, deployables and the rest. Memory use peaked at 3,116 MB. Players feel a rising entity count and low fps as lag.
Is 4SG 1-Grid Madness 10X up, and how good is its uptime?
You can find 4SG 1-Grid Madness 10X online at present. About 5 days 14 hours ago is when it last restarted, judged by the uptime it gives. 76% is the uptime for the last 7 full days, up for 128 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is 4SG 1-Grid Madness 10X using?
On Linux, 4SG 1-Grid Madness 10X runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does 4SG 1-Grid Madness 10X handle its wipe days?
1 players is the average peak across its recent wipes. 36 hours after the latest wipe, the crowd reached its peak.
On what schedule does 4SG 1-Grid Madness 10X reset its map?
The prediction follows its tag, because too few of 4SG 1-Grid Madness 10X's wipes are on record to confirm the schedule. You can expect its next wipe on Thursday 29 October at 18:30 UTC. The world it is running was made 27 days 14 hours. Its tags list the wipe schedule as weekly.
Server tags
Where does 4SG 1-Grid Madness 10X appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take 4SG 1-Grid Madness 10X: 10x Rust servers, Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
What is the meaning of the server tags on 4SG 1-Grid Madness 10X?
The game's server browser picks up these 4SG 1-Grid Madness 10X tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to 4SG 1-Grid Madness 10X?
Enter client.connect 70.173.255.80:25010 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/4sg is its website.
