Taskmaster's Server DO NOT JOIN
Offline 70.176.29.126:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 08:01 UTC 09:01 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 30 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player activity
How does Taskmaster's Server DO NOT JOIN compare with other Rust servers in the rankings?
Over the past seven days, Taskmaster's Server DO NOT JOIN has climbed to #14,102 for player hours, putting it in the top 65% of all ranked servers.
Is Taskmaster's Server DO NOT JOIN busy at the moment?
At the moment Taskmaster's Server DO NOT JOIN is offline, having last been seen 13 days 20 hours ago.
Server rules
What is the current map on Taskmaster's Server DO NOT JOIN?
The map on Taskmaster's Server DO NOT JOIN is procedural, produced by the game.
What settings and rules should you know for Taskmaster's Server DO NOT JOIN?
No gather rate appears in the name of Taskmaster's Server DO NOT JOIN. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.
About the server
What location does Taskmaster's Server DO NOT JOIN run from?
You will find no region published by Taskmaster's Server DO NOT JOIN. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 70.176.29.126:28015.
What is the uptime of Taskmaster's Server DO NOT JOIN, and is it online?
The current status for Taskmaster's Server DO NOT JOIN is offline, last seen 13 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
What Rust version is Taskmaster's Server DO NOT JOIN using?
On Windows, Taskmaster's Server DO NOT JOIN runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on Taskmaster's Server DO NOT JOIN?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
When does Taskmaster's Server DO NOT JOIN wipe? What schedule does it follow?
There are too few of Taskmaster's Server DO NOT JOIN's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 17 hours.
Server tags
Where does Taskmaster's Server DO NOT JOIN appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Taskmaster's Server DO NOT JOIN: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Taskmaster's Server DO NOT JOIN?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Taskmaster's Server DO NOT JOIN publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Taskmaster's Server DO NOT JOIN?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 70.176.29.126:28015.