Skip to the page
Network live 11,676 servers online 50,302 players aboard 121 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

prv

Offline 70.177.109.60:28012 checked 4d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 2 players now 50% full
17-day averagepeak 1
#10,838ranktop 49%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 20:27 UTC 21:27 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 18:10 UTC FW 19:10 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    2
  3. Fri 25 Sep, 13:27 UTC 14:27 UK · 33d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    6.2 days
    Players before
    1
  4. Fri 18 Sep, 20:26 UTC 21:26 UK · 40d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    6.7 days
    Players before
    1
  5. Thu 17 Sep, 22:07 UTC 23:07 UK · 41d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Thu 17 Sep, 14:38 UTC 15:38 UK · 41d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 15 Sep, 21:54 UTC 22:54 UK · 43d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 121 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 57 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of prv against other Rust servers?

Over the past seven days, prv has climbed to #10,838 for player hours, putting it in the top 49% of all ranked servers.

How many players are on prv right now?

The last sighting of prv was 4 days 12 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Server rules

Which map is active on prv?

Generated by the game with seed 1337, the procedural map on prv is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on prv?

No gather rate appears in the name of prv. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does prv run from?

You will find no region published by prv. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 70.177.109.60:28012 is its address.

Is prv up, and how good is its uptime?

Offline for now: prv was last seen 4 days 12 hours ago. 2% is the uptime for the last 7 full days, up for 4 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does prv operate?

Rust network protocol 2635 and build 168909 on Windows is what prv runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on prv when wipe day arrives?

2 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 67% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

How often does prv wipe, and at what times?

There is no next wipe to predict for prv: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 24 days 13 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is prv part of?

These Rust Wipe Tracker lists take prv: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on prv?

Read off the game's server browser, the tags for prv are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join prv?

Enter client.connect 70.177.109.60:28012 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.