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Network live 11,632 servers online 42,162 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 2
#7,660ranktop 34%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 16:05 UTC 17:05 UK · 22d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 18:52 UTC FW 19:52 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 120 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 46 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of WTF|R&D|Testing Server| against other Rust servers?

Over the past seven days, WTF|R&D|Testing Server| has climbed to #7,660 for player hours, putting it in the top 34% of all ranked servers.

What is the current population on WTF|R&D|Testing Server|?

Checking now: 0 players on 5 slots at WTF|R&D|Testing Server|. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.

Server rules

On what map does WTF|R&D|Testing Server| take place?

Size 6,000 and seed 1337 define the procedural map WTF|R&D|Testing Server| runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

Which settings and rules apply on WTF|R&D|Testing Server|?

No gather rate appears in the name of WTF|R&D|Testing Server|. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does WTF|R&D|Testing Server| run from?

There is no region published for WTF|R&D|Testing Server|. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 70.177.77.170:28015 is its address.

What is the performance like on WTF|R&D|Testing Server|?

Server fps over the last 48 hours averaged 122; the lowest was 76. Buildings, deployables and all the rest of the world pushed its entity count as high as 94,779. 3,539 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of WTF|R&D|Testing Server|, and is it online?

You can find WTF|R&D|Testing Server| online at present. The uptime it reports puts its last restart at about 3 hours ago. 57% is the uptime for the last 7 full days, up for 96 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.

What Rust version is WTF|R&D|Testing Server| using?

On Windows, WTF|R&D|Testing Server| runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on WTF|R&D|Testing Server| when wipe day arrives?

The average busiest point of its recent wipes was 2 players. After 33 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does WTF|R&D|Testing Server| wipe, and at what times?

Its rhythm cannot yet be told: too few of WTF|R&D|Testing Server|'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 12 hours.

Tags and filters

Where does WTF|R&D|Testing Server| appear across the Rust Wipe Tracker lists and filters?

You will find WTF|R&D|Testing Server| on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on WTF|R&D|Testing Server|?

Read off the game's server browser, the tags for WTF|R&D|Testing Server| are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join WTF|R&D|Testing Server|?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 70.177.77.170:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.