WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 16:05 UTC 17:05 UK · 22d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:52 UTC FW 19:52 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 102 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 120 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 46 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of WTF|R&D|Testing Server| against other Rust servers?
Over the past seven days, WTF|R&D|Testing Server| has climbed to #7,660 for player hours, putting it in the top 34% of all ranked servers.
What is the current population on WTF|R&D|Testing Server|?
Checking now: 0 players on 5 slots at WTF|R&D|Testing Server|. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.
Server rules
On what map does WTF|R&D|Testing Server| take place?
Size 6,000 and seed 1337 define the procedural map WTF|R&D|Testing Server| runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
Which settings and rules apply on WTF|R&D|Testing Server|?
No gather rate appears in the name of WTF|R&D|Testing Server|. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does WTF|R&D|Testing Server| run from?
There is no region published for WTF|R&D|Testing Server|. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 70.177.77.170:28015 is its address.
What is the performance like on WTF|R&D|Testing Server|?
Server fps over the last 48 hours averaged 122; the lowest was 76. Buildings, deployables and all the rest of the world pushed its entity count as high as 94,779. 3,539 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of WTF|R&D|Testing Server|, and is it online?
You can find WTF|R&D|Testing Server| online at present. The uptime it reports puts its last restart at about 3 hours ago. 57% is the uptime for the last 7 full days, up for 96 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
What Rust version is WTF|R&D|Testing Server| using?
On Windows, WTF|R&D|Testing Server| runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on WTF|R&D|Testing Server| when wipe day arrives?
The average busiest point of its recent wipes was 2 players. After 33 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
How often does WTF|R&D|Testing Server| wipe, and at what times?
Its rhythm cannot yet be told: too few of WTF|R&D|Testing Server|'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 12 hours.
Tags and filters
Where does WTF|R&D|Testing Server| appear across the Rust Wipe Tracker lists and filters?
You will find WTF|R&D|Testing Server| on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on WTF|R&D|Testing Server|?
Read off the game's server browser, the tags for WTF|R&D|Testing Server| are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join WTF|R&D|Testing Server|?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 70.177.77.170:28015.