Test Server
Offline 70.179.66.220:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 29 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 19 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 51 / 700
- RustSpain.com | EU Main 254 / 260
Quick answers
From the figures on this page.
Player activity
Where does Test Server place among Rust servers?
A seven-day player-hours count places Test Server at #15,452: the top 69% of every ranked server.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 8 days 6 hours ago.
Map and rules
Which map is active on Test Server?
The map on Test Server is procedural, produced by the game.
What settings and rules should you know for Test Server?
No gather rate appears in the name of Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Test Server based?
No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 70.179.66.220:28015.
What is the uptime of Test Server, and is it online?
Offline for now: Test Server was last seen 8 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server using?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Test Server reset its map?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 12 hours.
Tags and listings
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
You will find Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 70.179.66.220:28015.