Local Unity 6 Test
Offline 70.34.213.45:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 629 / 725
- Rustoria.co - EU East Long 478 / 525
- Rusty Moose |EU Main| 62 / 250
- Rustoria.co - EU Main 43 / 250
- Rustafied.com - EU Friday 143 / 225
- Rustoria.co - EU East Medium 260 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of Local Unity 6 Test against other Rust servers?
A seven-day player-hours count places Local Unity 6 Test at #15,485: the top – of every ranked server.
Is Local Unity 6 Test busy at the moment?
At the moment Local Unity 6 Test is offline, having last been seen 41 days 9 hours ago.
Server rules
On what map does Local Unity 6 Test take place?
The map on Local Unity 6 Test is procedural, produced by the game.
What settings and rules should you know for Local Unity 6 Test?
You will not find a gather rate in the name of Local Unity 6 Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of Local Unity 6 Test?
You will find no region published by Local Unity 6 Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 70.34.213.45:28015.
Is Local Unity 6 Test up, and how good is its uptime?
Local Unity 6 Test is offline at the moment, with the last sighting 41 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Unity 6 Test using?
On Windows, Local Unity 6 Test runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Local Unity 6 Test wipe, and at what times?
To tell its rhythm we would need more of Local Unity 6 Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 days 14 hours.
Tags and filters
Where does Local Unity 6 Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Unity 6 Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Local Unity 6 Test?
Read off the game's server browser, the tags for Local Unity 6 Test are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Local Unity 6 Test?
Enter client.connect 70.34.213.45:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.