[WESTCOAST] TEST SERVER
Offline 70.71.132.151:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 53 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of [WESTCOAST] TEST SERVER against other Rust servers?
A seven-day player-hours count places [WESTCOAST] TEST SERVER at #15,638: the top 66% of every ranked server.
How many players are on [WESTCOAST] TEST SERVER right now?
At the moment [WESTCOAST] TEST SERVER is offline, having last been seen 27 days 6 hours ago.
Rules and settings
What settings and rules should you know for [WESTCOAST] TEST SERVER?
You will not find a gather rate in the name of [WESTCOAST] TEST SERVER. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does [WESTCOAST] TEST SERVER run from?
There is no region published for [WESTCOAST] TEST SERVER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 70.71.132.151:28015.
Is [WESTCOAST] TEST SERVER up, and how good is its uptime?
The current status for [WESTCOAST] TEST SERVER is offline, last seen 27 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
What Rust version is [WESTCOAST] TEST SERVER using?
Rust network protocol 2633 and build 165217 on Windows is what [WESTCOAST] TEST SERVER runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does [WESTCOAST] TEST SERVER wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of [WESTCOAST] TEST SERVER's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 7 hours have passed since this world was made.
Tags and listings
Where does [WESTCOAST] TEST SERVER appear across the Rust Wipe Tracker lists and filters?
You will find [WESTCOAST] TEST SERVER on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on [WESTCOAST] TEST SERVER?
The game's server browser picks up these [WESTCOAST] TEST SERVER tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join [WESTCOAST] TEST SERVER?
Enter client.connect 70.71.132.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.