Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 19:06 UTC 20:06 UK · 24d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
How does Electrical Test Site 67 compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits Electrical Test Site 67, at #15,940 on hours played over seven days.
What is the current population on Electrical Test Site 67?
At the moment Electrical Test Site 67 is offline, having last been seen 24 days 16 hours ago.
Map and rules
What is the current map on Electrical Test Site 67?
A procedural map, generated by the game, is what Electrical Test Site 67 runs.
Which settings and rules apply on Electrical Test Site 67?
You will not find a gather rate in the name of Electrical Test Site 67. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Electrical Test Site 67?
You will find no region published by Electrical Test Site 67. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 71.171.125.142:28015 is its address.
Is Electrical Test Site 67 up, and how good is its uptime?
Offline for now: Electrical Test Site 67 was last seen 24 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Electrical Test Site 67 operate?
The version on Electrical Test Site 67 is Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does Electrical Test Site 67 handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does Electrical Test Site 67 wipe, and at what times?
To tell its rhythm we would need more of Electrical Test Site 67's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 24 days 16 hours.
Tags and listings
Where does Electrical Test Site 67 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Electrical Test Site 67: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Electrical Test Site 67?
gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Electrical Test Site 67 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Electrical Test Site 67?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 71.171.125.142:28015.