Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Electrical Test Site 67 against other Rust servers?
A seven-day player-hours count places Electrical Test Site 67 at #15,940: the top 71% of every ranked server.
How many players are on Electrical Test Site 67 right now?
At the moment Electrical Test Site 67 is offline, having last been seen 24 days 4 hours ago.
Server rules
Which map is active on Electrical Test Site 67?
The map on Electrical Test Site 67 is procedural, produced by the game.
Which settings and rules apply on Electrical Test Site 67?
No gather rate appears in the name of Electrical Test Site 67. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Electrical Test Site 67 run from?
You will find no region published by Electrical Test Site 67. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 71.171.125.142:28015.
What is the uptime of Electrical Test Site 67, and is it online?
Offline for now: Electrical Test Site 67 was last seen 24 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.
What Rust version is Electrical Test Site 67 using?
Rust network protocol 2634 and build 166652 on Linux is what Electrical Test Site 67 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Electrical Test Site 67 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Electrical Test Site 67's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 24 days 5 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Electrical Test Site 67 part of?
These Rust Wipe Tracker lists take Electrical Test Site 67: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Electrical Test Site 67?
Read off the game's server browser, the tags for Electrical Test Site 67 are: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Electrical Test Site 67?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 71.171.125.142:28015.