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Network live 11,730 servers online 70,266 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
12d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average 659 / 700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 414 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average 35 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average 52 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average 219 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 112 / 150
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust Decoder Test - Private LAN compare with other Rust servers in the rankings?

Over the past seven days, Rust Decoder Test - Private LAN has climbed to #15,423 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Rust Decoder Test - Private LAN?

At the moment Rust Decoder Test - Private LAN is offline, having last been seen 3 days 18 hours ago. Averaged over the past week: 0 players.

Map and rules

What is the current map on Rust Decoder Test - Private LAN?

The map on Rust Decoder Test - Private LAN is procedural, produced by the game.

What are the rules on Rust Decoder Test - Private LAN, and what settings does it run?

You will not find a gather rate in the name of Rust Decoder Test - Private LAN. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Rust Decoder Test - Private LAN based?

There is no region published for Rust Decoder Test - Private LAN. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 71.193.134.10:28015.

Is Rust Decoder Test - Private LAN up, and how good is its uptime?

Rust Decoder Test - Private LAN is offline at the moment, with the last sighting 3 days 18 hours ago. It was up 91 of 168 hours over the last 7 full days, 54% of the time. 16 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust Decoder Test - Private LAN using?

On Windows, Rust Decoder Test - Private LAN runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does Rust Decoder Test - Private LAN wipe? What schedule does it follow?

There are too few of Rust Decoder Test - Private LAN's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 9 hours.

Server tags

Where does Rust Decoder Test - Private LAN appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Decoder Test - Private LAN are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Rust Decoder Test - Private LAN?

The game's server browser picks up these Rust Decoder Test - Private LAN tags: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Rust Decoder Test - Private LAN?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 71.193.134.10:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.