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Network live 11,849 servers online 73,470 players aboard 219 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,128ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average 533 / 550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 417 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 74 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 68 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 55 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 183 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Provider Runtime Test - Private LAN compare with other Rust servers in the rankings?

Over the past seven days, Rust Provider Runtime Test - Private LAN has climbed to #15,128 for player hours, putting it in the top 70% of all ranked servers.

How many players are on Rust Provider Runtime Test - Private LAN right now?

The last sighting of Rust Provider Runtime Test - Private LAN was 12 days 16 hours ago; it is offline right now.

Rules and settings

What is the current map on Rust Provider Runtime Test - Private LAN?

The map on Rust Provider Runtime Test - Private LAN is procedural, produced by the game.

What settings and rules should you know for Rust Provider Runtime Test - Private LAN?

No gather rate appears in the name of Rust Provider Runtime Test - Private LAN. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Rust Provider Runtime Test - Private LAN?

You will find no region published by Rust Provider Runtime Test - Private LAN. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 71.193.134.10:28019 is its address.

What is the uptime of Rust Provider Runtime Test - Private LAN, and is it online?

The current status for Rust Provider Runtime Test - Private LAN is offline, last seen 12 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 October 2026.

What Rust version is Rust Provider Runtime Test - Private LAN using?

On Windows, Rust Provider Runtime Test - Private LAN runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Rust Provider Runtime Test - Private LAN wipe? What schedule does it follow?

To tell its rhythm we would need more of Rust Provider Runtime Test - Private LAN's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 10 hours have passed since this world was made.

Tags and listings

Where does Rust Provider Runtime Test - Private LAN appear across the Rust Wipe Tracker lists and filters?

You will find Rust Provider Runtime Test - Private LAN on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Provider Runtime Test - Private LAN?

Read off the game's server browser, the tags for Rust Provider Runtime Test - Private LAN are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Rust Provider Runtime Test - Private LAN?

Enter client.connect 71.193.134.10:28019 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.