Rust TeamBattle Cinematics
Offline 71.193.230.227:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 283 / 325
- Rustoria.co - EU East Long 347 / 425
- Rusty Moose |EU Main| 895 / 1000
- Rustafied.com - EU Friday 49 / 100
- Rustoria.co - EU Main 942 / 1000
- Rustoria.co - EU East Medium 770 / 800
Quick answers
From the figures on this page.
Player activity
Where does Rust TeamBattle Cinematics place among Rust servers?
In the top 53% of all ranked servers sits Rust TeamBattle Cinematics, at #11,804 on hours played over seven days.
How many players are on Rust TeamBattle Cinematics right now?
At the moment Rust TeamBattle Cinematics is offline, having last been seen 5 days 14 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
What settings and rules should you know for Rust TeamBattle Cinematics?
No gather rate appears in the name of Rust TeamBattle Cinematics. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Rust TeamBattle Cinematics?
No region is published by Rust TeamBattle Cinematics. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 71.193.230.227:28015.
Is Rust TeamBattle Cinematics up, and how good is its uptime?
Offline for now: Rust TeamBattle Cinematics was last seen 5 days 14 hours ago. It was up 6 of 120 hours over the last 5 full days, 5% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rust TeamBattle Cinematics using?
The version on Rust TeamBattle Cinematics is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Rust TeamBattle Cinematics reset its map?
To tell its rhythm we would need more of Rust TeamBattle Cinematics's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 6 days have passed since this world was made.
Tags and filters
Where does Rust TeamBattle Cinematics appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust TeamBattle Cinematics: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Rust TeamBattle Cinematics?
The game's server browser picks up these Rust TeamBattle Cinematics tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Rust TeamBattle Cinematics?
Enter client.connect 71.193.230.227:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.