Test
Offline 71.212.50.144:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 05:03 UTC 06:03 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 105 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 119 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #15,105 for player hours, putting it in the top – of all ranked servers.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 39 days 2 hours ago.
Server rules
Which map is active on Test?
The map on Test is procedural, produced by the game.
Which settings and rules apply on Test?
No gather rate appears in the name of Test. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Test?
You will find no region published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 71.212.50.144:28015.
How reliable is Test, and is it currently online?
The current status for Test is offline, last seen 39 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Test when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
How often does Test wipe, and at what times?
There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 39 days 16 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test part of?
These Rust Wipe Tracker lists take Test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 71.212.50.144:28015.