Map_Generator_1
Offline NA 71.7.226.232:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 18h.
The force wipe · high confidenceComing wipes
- 8d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 18hNext wipe expected · the force wipe
-
Tue 13 Oct, 15:46 UTC 16:46 UK · 14d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 12 Oct, 16:26 UTC 17:26 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Tue 29 Sep, 13:25 UTC 14:25 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 13.1 days
- Players before
- 1
-
Tue 29 Sep, 00:17 UTC 01:17 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Mon 28 Sep, 18:05 UTC 19:05 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 59 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 42 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 45 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 42 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 45 / 150
- RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! 19 / 420
Quick answers
From the figures on this page.
Player count
How does Map_Generator_1 compare with other Rust servers in the rankings?
Ranked #15,336 on player hours over the last seven days, Map_Generator_1 is #1,548 in North America and in the top 71% of all ranked servers.
What is the current population on Map_Generator_1?
At the moment Map_Generator_1 is offline, having last been seen 14 days 7 hours ago.
Rules and settings
What is the current map on Map_Generator_1?
The map on Map_Generator_1 is procedural, produced by the game.
What settings and rules should you know for Map_Generator_1?
You will not find a gather rate in the name of Map_Generator_1. Up to 8 players can join a group, the default for the game. roleplay is the mode, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.
About the server
In which region is Map_Generator_1 based?
Its NA tag puts Map_Generator_1 in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 71.7.226.232:28015.
Is Map_Generator_1 up, and how good is its uptime?
The current status for Map_Generator_1 is offline, last seen 14 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
On what Rust version does Map_Generator_1 operate?
Rust network protocol 2634 and build 167584 on Linux is what Map_Generator_1 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Map_Generator_1?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
On what schedule does Map_Generator_1 reset its map?
Once a month is all Map_Generator_1 wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 7 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
Where does Map_Generator_1 appear in Rust Wipe Tracker lists and filters?
You will find Map_Generator_1 on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Map_Generator_1?
The game's server browser picks up these Map_Generator_1 tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Map_Generator_1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 71.7.226.232:28015.